Business and manufacturing
Production visibility, inventory, reporting, document control, training, maintenance, configurable portals, and order workflows.
About
I’m a software developer focused on practical business systems, manufacturing workflows, browser tools, application prototypes, and independent game projects.
Professional focus
My background is in full-stack .NET development and workflow modernization. I build systems that help people track work, make decisions, manage operational data, and replace scattered spreadsheets or aging internal tools with software that is easier to use and maintain.
Production visibility, inventory, reporting, document control, training, maintenance, configurable portals, and order workflows.
C#, .NET, ASP.NET Core, WPF, Blazor, SQL Server, REST APIs, JavaScript, HTML, CSS, JSON, and data-driven UI.
Start with the real workflow, keep the interface readable, build maintainable seams, and ship useful increments that can grow without a rewrite.
FlipGear Studios is also where I publish browser utilities, experiments, technical writing, and game-development work across Godot, Unity, and Unreal Engine.
Open to discussion
I’m open to conversations about business-software development, manufacturing systems, internal-tool modernization, product prototypes, and practical technical collaboration.