Chuck McKinney

I’m a software developer focused on practical business systems, manufacturing workflows, browser tools, application prototypes, and independent game projects.

Chuck McKinney

Software built around real work

My background is in full-stack .NET development and workflow modernization. I build systems that help people track work, make decisions, manage operational data, and replace scattered spreadsheets or aging internal tools with software that is easier to use and maintain.

Business and manufacturing

Production visibility, inventory, reporting, document control, training, maintenance, configurable portals, and order workflows.

Core technologies

C#, .NET, ASP.NET Core, WPF, Blazor, SQL Server, REST APIs, JavaScript, HTML, CSS, JSON, and data-driven UI.

Development philosophy

Start with the real workflow, keep the interface readable, build maintainable seams, and ship useful increments that can grow without a rewrite.

Independent work

FlipGear Studios is also where I publish browser utilities, experiments, technical writing, and game-development work across Godot, Unity, and Unreal Engine.

Projects with a real problem behind them

I’m open to conversations about business-software development, manufacturing systems, internal-tool modernization, product prototypes, and practical technical collaboration.

Contact me